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1.3 Key Terms and Concepts

IZI Management System

A software suite for automating the operation of a gaming club: managing clients, PCs, sales, balances, inventory, and analytics.

CRM (Admin Panel)

The administrative part of the system for club staff, where operations with clients, PCs, balances, sales, and reports are performed.

User Roles (Owner / Administrator)

Define the level of access within the CRM:

  • Owner: full access to all functions and settings.

  • Administrator: access to client operations, PCs, and financial shift operations, without access to global settings.

Work Shift

A time interval during which all club operations are recorded; closing a shift generates a summary financial report.

Club Guest / Client

  • Guest: a one-time user without saving history.

  • Client: a registered user with saved balances and session history.

One-Time Account

A temporary account for single visits without saving balance or history.

Session

Active PC usage by a client, linked to a tariff and balance, recorded as a transaction.

Booking

Reservation of a PC or zone for a specific time before the session begins.

User Authorization/Identification

The process of linking a client to their account via phone, SMS code, or QR code (on the guest PC widget).

Client’s Main Balance

Funds deposited by the client, available for paying for PC time or products.

Client’s Bonus Balance

Additional funds provided by the club under promotions or loyalty programs, with usage restrictions.

Top-Up Source

The channel through which the client topped up their balance: cash, acquiring, internal transfer, bonuses, or mobile app.

Refund

An operation of returning funds deposited by the client.

Tariff Type

The rule for charging funds or time for PC usage (per-minute, package, fixed, subscription).

Balance Top-Up

An operation of adding funds to the client’s account, reflected in transactions and cash reports.

Balance Deduction

Reduction of the client’s balance for using services or purchasing goods, reflected in transactions and cash reports.

Payment Operation (Acquiring / Cash / Internal Transfer)

Execution of a financial transaction through various payment channels, reflected in transactions and cash reports.

Assign a Seat

Assigning a specific PC to a client and starting a session for them.

Receipts / Fiscalization

Registration of sales in the tax system and issuing a fiscal receipt to the client.

KKM Server

A service for transmitting sales data from the CRM to cash register equipment and receiving fiscal responses.

Administrator’s PC

A computer for club staff to manage the system, not intended for client use.

Guest PC

A gaming workstation for clients, used to start a session.

PC Status in CRM (Guest PC)

The current availability of a PC.

Client Widget (on Guest PC)

An interface for the player: authorization, balance management, purchasing time and products, viewing promotions and club notifications.

Item / Product

Any physical item available for sale in the club.

Product Category

Grouping of products for easier accounting and analytics.

Warehouse

The place for inventory tracking, controlling arrivals, write-offs, and transfers.

Dashboard (CRM Home Page)

The administrator’s interface displaying key metrics: active sessions, club load, revenue, and recent operations.

Transactions

A log of all operations that modify balances or record sales.

Shift Financial Report

A summary of all operations for a shift: top-ups, deductions, refunds, and payment channels.